

Ship selection screen redesigned to include details about the ship's ability.the metre for distance, the gram for mass or weight, the watt for power, and so on. Post game score screen redesigned to overlap less often In metric that means multiplying or dividing by 10, 100, 1000, etc.Lots of cleanup/improvements to menu buttons.When a weapon does 0 damage (fire/acid/frost weapons) it will not show a "hit" effect when it comes in contact with something.While focusing on weapon drop it will also show a the tool tip of the currently equipped weapon to help you compare.
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Along with this I've added Ukrainian to the list of languages the game is translated into! Quality of Life ImprovementsBig one here is you can now switch to a non-pixel font! This was a LOT of work, I basically had to rewrite most of the UI to accommodate this but I do understand that the pixel font is not super readable for everyone and I want the game to be as accessible as possible.
